DAYKITE
Flattening the sheet
Software studio

Software that
ships. Software
that scales.

Telephony, healthcare, fintech and gaming platforms — built by a senior team, shipped fast, engineered to hold up under real load.

SCROLL
About us

We are Daykite.

We're a small studio with eighteen years of combined engineering experience, most of it spent on systems other people relied on without ever seeing our name on them — big companies, big traffic, the kind of work where the highest compliment is that nobody noticed it.

At some point we got tired of only building other people's ideas. So alongside client work, we build our own products and write down what happens. Some of it works. Some of it doesn't. Both are worth talking about.

Right now our time goes into call tracking and triage platforms, AI-assisted development tools, and — on evenings and weekends — a multiplayer shooter, because a studio this serious needs one project that's purely for fun.

We keep a small number of client engagements running at a time, on purpose. Email us and we'll tell you honestly whether we have room.

18
YEARS COMBINED
EXPERIENCE
4
SPECIALIST
DOMAINS
17
CLIENTS &
EMPLOYERS
12
PROJECTS
SHIPPED
THINKING · LIVECLICK TO EXPLORE
What we're good at

Four things we do deeply

Honest version: these are where we'd back ourselves against most teams. The bars are our own read on it, not a certificate.

01OUR MAIN FOCUS

Telephony & call platforms

Dialers, routing, and pay-per-call systems. Getting a call to the right person in under a second, over whichever carrier is cheapest that day.

02STRONG

AI that ships

Putting language models into real products where they have to work every time, not just in the demo. Agents, tooling, and the boring plumbing around them.

03STRONG

Healthcare software

Clinical workflows and compliant systems, where a routing bug is a patient who didn't get a nurse. Built for audits from day one, not retrofitted later.

04SOLID

Unreal Engine & games

Real-time 3D, multiplayer netcode, and the kind of feel-it-in-your-hands polish that game engines force you to care about.

Selected work

Work across
four specialties

Telephony, healthcare, crypto and games — a sample of what we've shipped. Click into any of them for what it does, why it was built, and where it stands.

LIVE

Call Tracking Software

See exactly which campaign, keyword and creative drove every phone call — not just every click.

BUILD PROGRESS100%
TelephonyAttribution
Read the story
LIVE

Dialer with Agent CRM

A dialer with a full CRM behind it, for call centres, brokers and support teams. Bring your own carrier.

BUILD PROGRESS100%
Dialer + CRMBYON
Read the story
LIVE

Emily EMR

Electronic medical records built around how clinicians actually work — one connected chart, not six tabs.

BUILD PROGRESS100%
HealthcareEMR
Read the story
LIVE

Hospital Management System

Admissions, beds, scheduling and billing for a multi-site hospital group, on one system instead of six.

BUILD PROGRESS100%
HealthcareOperations
Read the story
LIVE

CRM Dashboards

Real-time pipeline, forecast and rep-performance dashboards on top of the CRM you already use.

BUILD PROGRESS100%
AnalyticsCRM
Read the story
LIVE

Cryptocurrency Exchange

A spot exchange built for latency first — matching engine, custody and compliance in one stack.

BUILD PROGRESS100%
CryptoExchange
Read the story
LIVE

Crypto Mobile Wallet

A non-custodial mobile wallet with recovery that doesn't depend on a seed phrase written on paper.

BUILD PROGRESS100%
CryptoMobile
Read the story
LIVE

NFT Marketplace

Mint, list and trade NFTs, with creator royalties enforced on-chain on every resale.

BUILD PROGRESS100%
CryptoNFT
Read the story
IN PROGRESS

AMM Marketplace

Permissionless token swaps with a router that finds the best price across every liquidity pool.

BUILD PROGRESS70%
CryptoDeFi
Read the story
LIVE

FPS Games

A round-based shooter in Unreal Engine with a twist: capture one asset and hold it for ninety seconds to win.

BUILD PROGRESS100%
Unreal EngineHoldout mode
Read the story
IN PROGRESS

Strategy Games

A turn-based strategy game where every choice has an opportunity cost that shows up ten turns later.

BUILD PROGRESS55%
Unreal EngineTurn-based
Read the story
LIVE

Multiplayer Gaming

Matchmaking, lobbies and server-authoritative netcode we now drop into every multiplayer title we ship.

BUILD PROGRESS100%
Unreal EngineNetcode
Read the story
Tools

What we build with

Not a list of everything we've touched — just what we actually reach for, and what we use each one for. All of it is in something currently running.

Angular

9 yrs
Frontend

Large enterprise front-ends where structure matters more than novelty. Most of our consultancy work lived here.

React

8 yrs
Frontend

Product UI where things change weekly. Our default when the interface is the product.

Next.js

5 yrs
Frontend

Anything that needs to be fast on first load and rank in search. All four project dashboards run on it.

RxJS

7 yrs
Frontend

Streams of events that arrive out of order — live call feeds, socket updates, anything you can't wait on.

NestJS

5 yrs
Backend

Structured Node services. When a team is going to inherit the codebase, the opinionated framework wins.

Node.js

10 yrs
Backend

The workhorse. API layers, job runners, and the glue between everything else.

Rust

3 yrs
Backend

Where milliseconds are the product. The hot path of the bidding engine is headed here.

PostgreSQL

11 yrs
Data

Every project on this site. We'd rather push logic into the database than build a service to do it.

LLM Integrations

4 yrs
AI

Wiring language models into real product surfaces — not a chat widget bolted on the side, but a feature that fits the interaction it's replacing.

LangChain

3 yrs
AI

Plumbing for LLM features — retrieval, tools, and getting models to talk to real systems.

LangGraph

2 yrs
AI

Agent workflows that branch and loop. When a chain isn't enough because the work has actual state.

Transformers

3 yrs
AI

Running and fine-tuning open models when sending data to an API isn't an option.

TensorFlow

6 yrs
AI

Classic ML — scoring, classification, and the prediction work that predates the LLM era.

Pinecone

2 yrs
AI

Vector search at a size where doing it yourself stops being clever and starts being a second job.

Socket.io

6 yrs
Backend

Real-time updates that don't need a full WebRTC stack — live dashboards, call queues, chat. The default when Node already owns the connection.

WebRTC

5 yrs
Backend

Peer-to-peer audio and video in the browser, no plugin required. Underneath every voice feature we've shipped.

Mediasoup

3 yrs
Backend

The SFU behind anything with more than two people on a call at once. Selective forwarding instead of every client uploading to everyone.

Web3

3 yrs
Backend

Wallet connections, contract calls, and reading chain state from the browser. The unglamorous half of every crypto product.

AWS

10 yrs
Infrastructure

Where most of what we ship actually runs. RDS, ECS and S3 cover almost everything; we reach for something fancier only when we have to.

DevOps

9 yrs
Infrastructure

CI/CD, infrastructure as code, and the pipelines that make "it works on my machine" somebody else's problem.

Unreal Engine 5

2 yrs
Games

Real-time 3D for the game projects on this site. Nanite and Lumen changed what a small team can ship without a dedicated art department.

21 tools in active use6 categoriesYEARS SHOWN ARE TIME IN PRODUCTION, NOT TIME SINCE FIRST TUTORIAL
Clients

Eighteen years,
twenty names

Global consultancies, telecom operators, healthcare systems, hospitality groups and industrial firms — across the Gulf, Europe and the US. Some were long engagements. Some were one hard problem.

20
CLIENTS &
EMPLOYERS
8
SECTORS
WORKED IN
4
GLOBAL
CONSULTANCIES
18
YEARS
DOING IT
More about the work →
HitachiEnterprise
PwCEnterprise
DeloitteEnterprise
ZonesEnterprise
EtisalatTelecom
TransgulfIndustrial
OilservEnergy
ThreatifySecurity
Reem MedicalHealthcare
Emily EMRHealthcare
Circle GroupGroup
Desert GroupGroup
Al Marjan IslandReal estate
VogueMedia
Mememo TVMedia
Zaya HameniHospitality
Operation FalafelHospitality
BerlitzEducation
SaadiyatReal estate
QbxnetTechnology
Writing

Notes from the studio

Some of these are proper articles. All of them are things we're happy to be argued with about.